Week 2: Self Study + Tutorial
Self Study
This week I created a character and three different animations for it. I create a idle, walk, and wave animation but first I created a character that I used to these animations. I tried to use blenders built in sculpt tools to sculpt a modified cube, with extensions for the body parts into a more human like shape.
My final creation is less of a human character and more of discarded soft toy. Next I inserted its bones into the correct areas.
This allowed me to get to my final goal and create the three animations. First I created an idle animation which is a simple sway of the body.
Next I created a walk animation which I tried to model of myself walking.
Finally I created a wave animation, unfortunately when the animation raised its arm, the are raised backwards which I tried briefly to fix but thought it suited the horror toy aesthetic.
Tutorial
This tutorial focus on getting the a player to play animation and move around the world. The final task of the tutorial was to make my character play a walking animation when moving around the scene. I did this by simple checking if the movement value was above an threshold and playing the animation if the was the case and stopping it when it was not.
UTAS KIT207 Portfolio
Status | In development |
Category | Other |
Author | Oliver Geogre |
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